Taking another step forward into the world of 3D graphics, I created this image of a BMW Logo with an aim to make it look as realistic as possible. The inspiration came from an image I had seen on the internet.
This project might have been small but got to learn many things while creating it. I learned about the Particle system, Weight Paint, Material Creation and Camera placement, Depth of Field and Light setup. There is so much to do in the 3D as compared to what I am used to doing with Photoshop.
BMW Logo Animation - Unreal Engine 4 - Automotive